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- #VRML V1.0 ascii
-
- # shiny.wrl --
- #
- # Not properly commented.
-
- Separator {
- DEF BackgroundColor Info { string "0.5 0.5 0.5" }
- DEF Viewer Info { string "walk" }
- DEF ViewerSpeed Info { string "3" }
-
- DirectionalLight { direction 0 0 -1 }
-
- PerspectiveCamera {
- position 0 0 8
- orientation 0 1 0 0
- }
-
- Texture2 { filename "images/reflect/goldroom.jpg" }
- Material
- {
- diffuseColor 1 1 1
- }
- TextureCoordinateGenerator {
- mapTypeS ENVIRONMENT
- mapTypeT ENVIRONMENT
- linearMapS 1 0 0
- linearMapT 0 1 0
- }
-
- Separator {
- # Rotor { rotation 1 0 0 1 speed 0.3 }
- # Rotor { rotation 0 0 1 2 speed 0.4 }
-
- # This object sets the radialSubdivision parameter so that is
- # appears faceted rather than rounded
- SurfaceOfRevolution {
- radialSubdivision 20
- profile [ 0 1, 1 0.5, 1 0.25, 0.8 0, 1 -0.25, 1 -0.5, 0 -1 ]
- }
- }
-
- Translation { translation -3 0 0 }
-
- Separator {
- # Rotor { rotation 1 0 0 0.5 speed 0.3 }
- # Rotor { rotation 0 0 1 0.5 speed 0.4 }
- SurfaceOfRevolution {
- profile [ 0 0.5,
- 0.5 0.5,
- 0.5 1,
- 1 1,
- 0.9 0.81,
- 0.8 0.64,
- 0.7 0.49,
- 0.6 0.36,
- 0.5 0.25,
- 0.4 0.16,
- 0.3 0.09,
- 0.2 0.04,
- 0.1 0.01,
- 0 0 ]
- }
-
- }
-
- Translation { translation 6 0 0 }
-
- Separator {
- # Rotor { rotation 0 0 1 2.5 speed 0.5 }
- # Rotor { rotation 1 0 0 1.5 speed 0.2 }
-
- SurfaceOfRevolution {
- profile [ 0.7 0.3, 1.3 0, 0.7 -0.3 ]
- close TRUE
- }
- }
-
- }
-